Metadata-Version: 2.1
Name: pygameelements
Version: 0.1.48
Summary: Elements that scale with screensize for pygame
Home-page: https://github.com/QuetzalQatl/PyGameElements
Author: Bas Koning
Author-email: basknng@gmail.com
License: MIT
Download-URL: https://github.com/QuetzalQatl/PyGameElements/blob/main/dist/pygameelements-0.1.48.tar.gz
Description: # PyGameElements so you dont have to make a gui for pygame every time you write a game
        
        PyGameElements provides you with a way to use elements that scale along with the screen size. 
        
        # Overview
        There are several elements available at this moment:
        
        Core elements (consisting of one thing): Line, Square, Ellipse, Label, Image
        
        Combined elements (consisting of more then one core elements): Button, CheckBox, InputBox
        
        ## Usage
        
        In the following paragraphs, I am going to describe how you can get and use PyGameElements for your own projects.
        
        ###  Getting it
        
        To download PyGameElements, either fork this github repo or simply use Pypi via pip.
        ```sh
        $ pip install PyGameElements
        ```
        
        ### Testing it
        
        ```Python
        from testPyGameElements import testPygameElements
        testPygameElements()
        ```
        
        To see an example of what you can do with the elements.
        You can inspect the file yourself at C:\Users\YOURNAME\AppData\Roaming\Python\YOURPYTHONVERSION\site-packages\pygameElements
        to see how it works. 
        
        ![Example Square Element](https://github.com/QuetzalQatl/PyGameElements/blob/main/SquareExamples.png?raw=true)
        
        
        ### Using it
        
        ```Python
        from pygameElements import *
        
        ```
        
        
        
        Here are the variables you can set with each element along with its defaults:
        
        class Line():
            def __init__(self, blitToSurface=None, gameState='', name='', color=(255,255,255), startPosPromille=(0,0), endPosPromille=(1000,1000), widthLine=5, alphaValue=255, visible=True):
        
        class Square():
            def __init__(self, blitToSurface=None, gameState='', name='', color=(255,255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=100,  verticalSizePromille=400, widthBorder=0, borderTopLeft=1,borderTopRight=1,borderBottomLeft=1, borderBottomRight=1, alphaValue=255, visible=True):
        
        class Ellipse():
            def __init__(self, blitToSurface=None, gameState='', name='', color=(255,255,255), horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, widthBorder=0, alphaValue=255, visible=True):
        
        class Label():
            def __init__(self, blitToSurface=None, gameState='', name='', text='', colorText=(255,255,255),horizontalMiddlePromille=500, verticalMiddlePromille=500, sysFont=True, fontName='timesnewroman',fontSizePromille=100, isBold=False, isItalic=False, antiAlias=True, alphaValue=255, visible=True):
        
        class Image():
            def __init__(self, blitToSurface=None, gameState='', name='', fileName='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, stretch=True, alphaValue=255, visible=True):
        
        class Button():
            def __init__(self, blitToSurface=None, gameState='', name='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=100, colorNormal=(190,190,190), colorHasFocus=(190,255,190),colorMouseOver=(190,190,255),colorMouseDown=(255,190,190), value=None, alphaValue=255, hasFocus=False, visible=True, onClick=None, text='button', enabled=True, sysFont=True, fontName='timesnewroman', fontSizePromille=80, antiAlias=True):
        
        class CheckBox():
            def __init__(self, blitToSurface=None, gameState='', name='', horizontalMiddlePromille=500, verticalMiddlePromille=500, horizontalSizePromille=500,  verticalSizePromille=500, inColor=(190,190,190), outColor=(135,135,135), tickColor=(100,100,100),alphaValue=255, widthMargin=5, widthBorder=5, value=True, hasFocus=False, visible=True, onClick=None):
        
        class InputBox():
            def __init__(self, blitToSurface=None, gameState='', name='', text='', colorText=(255,255,255),horizontalMiddlePromille=500, verticalMiddlePromille=500, sysFont=True, fontName='timesnewroman', fontSizePromille=100, isBold=False, isItalic=True, antiAlias=True, alphaValue=255, visible=True, hasFocus=False, onClick=None, maxSize=15):
        
        
        License
        ----
        
        MIT License
        
        Copyright (c) 2020 Bas Koning
        
        Permission is hereby granted, free of charge, to any person obtaining a copy
        of this software and associated documentation files (the "Software"), to deal
        in the Software without restriction, including without limitation the rights
        to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
        copies of the Software, and to permit persons to whom the Software is
        furnished to do so, subject to the following conditions:
        
        The above copyright notice and this permission notice shall be included in all
        copies or substantial portions of the Software.
        
        THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
        IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
        FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
        AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
        LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
        OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
        SOFTWARE.
        
        
        Hire us: basknng@gmail.com
        
        
Keywords: pygame,element,gui,button,label,text,image,checkbox,inputbox,line,square,ellipse,test
Platform: UNKNOWN
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Topic :: Software Development :: Build Tools
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Operating System :: OS Independent
Description-Content-Type: text/markdown
