Metadata-Version: 2.1
Name: static-ffmpeg
Version: 1.0.11
Summary: Cross platform ffmpeg to work on various systems.
Home-page: https://github.com/zackees/static_ffmpeg
Author: Zach Vorhies
Author-email: dont@email.me
License: MIT
Description: 
        [![Actions Status](https://github.com/zackees/static_ffmpeg/workflows/MacOS_Tests/badge.svg)](https://github.com/zackees/static_ffmpeg/actions/workflows/push_macos.yml)
        [![Actions Status](https://github.com/zackees/static_ffmpeg/workflows/Win_Tests/badge.svg)](https://github.com/zackees/static_ffmpeg/actions/workflows/push_win.yml)
        [![Actions Status](https://github.com/zackees/static_ffmpeg/workflows/Ubuntu_Tests/badge.svg)](https://github.com/zackees/static_ffmpeg/actions/workflows/push_ubuntu.yml)
        
        # static_ffmpeg
        
        
        ## Version
        FFMPEG Version: 4.4
        
        ## About
        
        Problem: You develop on Windows/MacOS/Linux. You want an ffmpeg
        that works on all the platforms but now you have to go and special
        case your program installation to handle each platforms ability
        to get the ffmpeg download. For example:
          * Win32: download binary
          * MacOS: `brew install ffmpeg`
          * Linux: `sudo apt-get install ffmpeg`
        
        If you want to be able to quitely (re)install a python package silently and
        automatically using ffmpeg, well you are out of luck... until now.
        
        ## Pre-installation (optional)
        
        To easily setup a virtual environment, please see this installation script:
        https://raw.githubusercontent.com/zackees/static_ffmpeg/main/setupvirtualenv.py
        
        ## Installation
        
        To use simply do `pip install static-ffmpeg` and then after this is done you
        can try running `static_ffmpeg -version` to test out that the version has been
        installed.
        
        Once this package is installed, the `static_ffmpeg` command will
        be available. This command simply passes all arguments to
        a real ffmpeg. Call static_ffmpeg like you would call ffmpeg in your project
        and it should just work.
        
        ## Warning - Big
        
          * All three binaries for Win32/OSX/Linux ffmpeg are included. Though if you 
            need ffmpeg then you probably have a large disk anyway.
        
        ## Binary source
          * MacOS (Intel): https://evermeet.cx/pub/ffmpeg/
          * MacOS (Arm): TODO: https://osxexperts.net/
          * Windows: (My computer download)
          * Linux: https://johnvansickle.com/ffmpeg/
        
        ## Testing
        
          * Clone this project `git clone https://github.com/zackees/static_ffmpeg`
          * Then setup the virtual env using the script `python virtualenvsetup.py`
          * Then activate `. venv/bin/activate`
          * Then run tox `tox`
        
        ## Testing work arounds
          * You may get an error like 'Interpretor not found'
            * The solution it install the python interpretor of this type, like so
              * https://www.python.org/downloads/release/python-3810/
          * Ubuntu: `ModuleNotFoundError: No module named 'virtualenv.seed.via_app_data'
            * Uninstall the pip on your system and reinstall:
              * `pip3 uninstall virtualenv`
              * `pip3 install virtualenv`
Platform: UNKNOWN
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.9
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX
Classifier: Operating System :: MacOS :: MacOS X
Classifier: Environment :: Console
Requires-Python: >=3.6.0
Description-Content-Type: text/markdown
Provides-Extra: test
